Website powered by

Substance Erosion

Some erosion substance experiments. I've been wanting to do an erosion node in substance for a while after seeing some great work from other users. I'm using a bunch of FX-nodes to run particles down the slopes of my cellular fractal node to create the erosion and adding sediment buildup using those same signals, which adds the nice smooth parts at the bottom of the slopes. I'll likely put this on gumroad at some point for anyone interested in playing around with it. I didn't spend too much time on the shading aspect, but likely it could be pushed to be more realistic.

UPDATE 1/7/2020
The erosion node and a bunch of other useful functions related to it are now available to buy on gumroad here: https://gum.co/zoIPh

Main Graph

Main Graph